Every time it passes over KSC, you can send or schedule more commands. It only takes a minute to sign up. 2023 Take-Two Interactive Software, Inc. Considering circular orbits only (or close enough), the thing is that when you launch 46 days apart, Kerbin goes 46 days forward, reducing the actual interval between each satellite (if your target orbit is smaller, otherwise it increases it). How Does Power Effect Relays? :: Kerbal Space Program General Discussions Its just a matter of being careful. Use RA-2 relays. Unfortunately, a path like that means you wont reach orbit until you are out of sight of Mission Control, and therefore out of contact. Period of target orbit p = 184 days Relay Satellite - Kerbal Space Program Wiki If you use CKAN, drop your 'installed-default.ckan' file here to auto select mods explain this. Use RA-2 relays. Dont forget to reset the delay to 0 when youre done! There are two ways to avoid this, depending on your play style: following a steep launch path or using the flight computer. When a gnoll vampire assumes its hyena form, do its HP change? https://wiki.kerbalspaceprogram.com/index.php?title=Tutorial:Setting_up_a_CommNet_system&oldid=99428, Underneath, add a reaction wheel and a few z-1k battery banks. A sat with a single rated antenna has the power listed for the antenna. When I first looked at it I initially thought that was actually a carrier for like 6 individual relay sats, and that would be very cool. Were fuel efficiency your only concern, you would want a long, flat launch path to build up speed, and some mods (particularly Ferram Aerospace Research) encourage this. I'm using two HG-5 High Gain Antennae (class 3) on my relay and the Communotron 15 (class 2) on my lander. Sort by votes Sort by date Anyway, worth mentioning is that this is a very inefficient way to do a relay satellite. they have have antenna extended and are in range but their not bouncing back signals to get full conection. At low tech levels you have access to only three antennas: the Communotron 16, the Reflectron DP-10, and the Comms DTS-M1. KSC only boasts 250G. Paste as plain text instead, With the addition of CommNet, you need a system of relays to connect back to the KSC. 1 Relay Satelite in Stationary orbit in the Center of the light side of Minmus. In fact, all you have to do is divide the period of the target orbit by the number of satellites times the absolute value of the factor 1 - p/k. Could a subterranean river or aquifer generate enough continuous momentum to power a waterwheel for the purpose of producing electricity? Equatorial triangle orbit above 210km. If that's the case, then you have to replicate the extra ground stations in space with a ring of relays around Kerbin. Nice, now we get to the problem: when the landing probe (it is carrying no antenna) gets occluded by the mun, after losing contact with Kerbin it doesn't connect to the satellite to relay its signal. There is also an advanced difficulty setting where you don't have stations all over Kerbin but only have the KSC. Once you are coasting to apoapsis, set a maneuver node to represent the final burn to reach orbit. Satellites are not connecting to each other :: Kerbal Space Program Especially early on, the large relay will get sent as a science probe that can also act as a relay, then later in the career the smaller relay network will get set up. The DP-10 is unique among RemoteTech antennas in that it is automatically switched on at mission start, so you dont need to do any fine-tuning on the pad. So there, the separation will be of p*t/k - t, but "forward". Fortunately, getting into a stable orbit before you lose control doesnt demand any precision computing. KSP doesn't calculate a non-active crafts power usage or levels due to how the craft is handled by the game in the inactive state. I have bi-coupler and tri-coupler versions also. For ever-higher orbits, you will only be in range in an ever-narrower circle centered on Mission Control. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I'm used to the direct communication system, but when I got the Breaking Ground expansion I tried to make some deep-space relays for rovers, and instantly ran into some problems. The HG-5 is a folding relay antenna, it's just not very strong. rev2023.4.21.43403. what's wrong here? Number of satellites - Three satellites are enough to form a complete ring around Kerbin. Anyway, worth mentioning is that this is a very inefficient way to do a relay satellite. How to build a Satellite Network? - KSP1 Gameplay Questions and It looks more or less stock to me, although on close inspection it has some fiddly bits I can't quite identify. Which gives t = p/(8(p/k - 1)). It assumes you have not yet established a comsat network, so that the only connection of interest is a direct link between the satellite and the Kerbal Space Center (KSC). A second equatorial triangle orbit at around 60,000km. Launch however you usually do. Each additional dish adds less power than previous dishes, so if those are all RA-2 dishes for example with a range of 2 GM each. How to build a satellite network around Kerbin which guarantees full coverage? That would probably be close enough. Well actually kinf of yes. This can be easily solved with the addition of one more satellite (at a later point), just make sure no two satellites line up when Kerbin blocks one of them. Once you get the really big satellite dishes, the signal will always bounce off that. Scan this QR code to download the app now. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Given the nature of orbits, this wouldnt be too much of a problem since the satellite would come back around again, except that on that first crucial launch, you need control to circularize your orbit.
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